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Diploma in Autodesk Maya- Animation Course



Snapshot
Course Description

Autodesk Maya software is a powerful, integrated 3D modeling, animation, effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface), or one of two embedded scripting languages. This, combined with an industry-leading suite of 3D tools, means Maya enables you to realize your creative ideas.

The course has been designed for the professional who wants to create 3D graphics for print or animation. Target customers are architectural practises, visualisation studios, production houses, advertising agencies or other such departments that work in large organisations.

Prerequisites

Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential.

Course Outline
  • Essentials

    • Setting Your Project
    • Views / Panels
    • Hotbox
    • Viewing Geometry
    • Channel Box
    • Layer Box
    • Attributes Editor
    • QWERTY Navigation
    • Working with the Camera
    • MEL
    • User Interface
    • Outliner / Hypergraph
    • Grouping / Parenting
    • Shelf
    • Marking Menus

  • Modeling

    • Curve Tools / Snapping
    • Revolving
    • History
    • Duplicating
    • Working with NURBS
    • Detaching Surfaces
    • Grouping / Duplicating
    • Working with Polygons
    • Combining Polygons
    • Subdivisional surfaces
    • Split Polygon Tool
    • Lofting
    • Extruding







  • Animation

    • Lattices
    • Clusters
    • Set Driven Keys
    • Set Driven Key advanced
    • Joints / IK Handles
    • Lightning Dynamics
    • Keyframing / Time slider
    • Attach to Path
    • Secondary Animation
    • Cycle Curves
    • Playblasting










  • Rendering

    • Hypershade
    • Materials, Apply Materials
    • Making Shader Networks
    • Combining Ramps
    • Layered Textures
    • Intro to lights
    • Making Bump Maps
    • Working with Shadows
    • UV Mapping
    • Moving UV's
    • Specular Maps
    • Paint FX
    • Render View
    • Camera Settings
    • Render Globals
Course Outcome

Upon successful completion of this course you will be able to:

  • Work in a production environment.
  • Understand the mechanics of Maya.
  • Be able to create 3d models using a variety of techniques.
  • Work with materials to texture you models.
  • Understand how to light a scene.
  • Be able to create animations.
  • Stage a scene and understand cinematography.
  • Know how to create output for use in post production.
Go to top
Course Duration 6 Months
Practical Yes
Course Certification Diploma in 3D Animation
Internship Yes
Interview Yes
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  • Learn by doing. Work on real time projects
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